February 27, 2005

Box Hockey - Part 4 (final)

Here's the final part of our series to build your own box hockey game. If you have any questions, feel free to leave 'em in the comments and I'll answer them as soon as I can.

Previous Box Hockey posts are linked to from here.

(in the extended entry)

Finishing touches

Ok, in the first three parts we built the main part of the box hockey table, and all that's left is a few little finishing details and some rules to play.

Using the leftover scrap hardboard, cut out two paddles and six triangles. Sand the edges lightly to smooth them out.

box hockey plans4.JPG

The paddles are what you use to hit the checker puck with. The triangles are a later addition because sometimes the puck slid directly into a goal, often hitting the back wall and then popping back out. When the puck is moving fast enough, it's hard to tell if a goal was scored or not, so the triangles deflect the moving puck and prevent arguments. Use white glue or hot glue to fasten them into place against the back wall behind each goal slot.

box hockey plans5.JPG

Use a yardstick or tape measure to figure out the center line of the board, and mark it with a sharpie or other permanent marker.

That's it! If you want, you can flip the board over and mark or paint a checkerboard onto the bottom, we usually add a simple backgammon board too.

Box Hockey rules

These are all suggestions based on what works for us. House rules are common, and on the playground it's not unusual for the winner to call special rules for the next game. The terms puck and checker are used interchangably.

The two side goals (bigger) are worth 1 point each, the middle, smaller goal is 3 points. The puck doesn't have to completely go through the slot for it to be a goal. We score the point if it breaks the plane of the back of the slot (slide the paddle along the back of the slot board, and if the checker moves, then scoooooore!

Game ends when one player scores 11 or 15 or 21 (decide at the start). Skunks are 7-0 or 11-1 scores.

Decide who goes first by flipping the checker (heads or tails) or by putting the puck on the center line and both players trying to hit it on the count of 3. Or just let the younger player have it first.

You can only hit the puck if it's on your side of the center line.

You can't touch the puck with anything but your paddle.

Have fun. No getting mad.

That's it!

I'd really love to hear if you make a box hockey for yourself, drop me a line if you do.

Posted by Ted at February 27, 2005 01:59 PM | TrackBack
Comments

Hey, you forgot the step where the players all band together and demand more money than the league is making for their salaries and cause the cancelation of the entire season.

Bitter? Yeah... Just a little.

Posted by: GEBIV at February 27, 2005 03:50 PM
Post a comment









Remember personal info?






Site Meter